Work
A selection of projects developed through research, testing and iteration.
The projects cover different areas of design, but all begin with understanding people, problems and everyday needs.
Individual Projects
Projects developed independently, with responsibility for the process from concept to final outcome.
Hydrix
Industrial Design · CAD Modelling · Product Visualisation
A flat and asymmetrical water bottle designed to fit more naturally inside everyday bags alongside laptops, books and other flat belongings.
EV Charger Concept
Industrial Design · Freeform Surface Modelling · Product Visualisation
A wall mounted electric vehicle charger concept exploring how a technical product can become a natural part of the home.
Jigsaw Reverse Engineering
CAD Modelling · Reverse Engineering
Detailed jigsaw components recreated from physical parts through manual measurement, CAD modelling and assembly.
Dome Remote
Product Design · Interaction · CAD
A circular remote control concept that challenges the traditional flat format through a compact dome shaped form, physical buttons and a separate storage base.
Activity Box
Toy Design · Physical Prototyping
A multifunctional wooden toy designed to encourage exploration, fine motor skills and open ended play.
Team Projects
Projects developed collaboratively, with shared responsibility for the process and final outcome.
LTU Bottle Redesign
Sustainable Design · Product Development
An LTU merchandise bottle redesigned for longer use, easier everyday handling and a more sustainable product life cycle.
Woven Light
Light Design · Material Exploration
A hanging lamp made from branches, string and paper, developed through collaborative sketching and hands on material exploration.
Deco Glow
Product Design · Form Exploration
An Art Deco inspired candle holder exploring symmetry, geometric form and contrasting materials.
Organic Chess
Product Design · Form Development
A playful and tactile chess set developed as a group project through form exploration, moodboards, sketching and CAD modelling.
GIDO — Recycling Assistant
Interaction Design · Product Design · Sustainability
A physical recycling assistant designed to make correct waste sorting easier through intuitive interaction, immediate feedback and accessible knowledge. Developed as a collaborative group project, with my contribution focused on shared concept and interaction development, as well as the content and visual design of the project booklet together with a classmate.
Volvo Infotainment Usability Study
UX Research · Usability Testing · HMI · Interaction Design
A comparative usability study exploring how the structure and accessibility of an automotive infotainment interface affect interaction efficiency and driver attention.